yt.frontends.gamer.io module
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class yt.frontends.gamer.io.IOHandlerGAMER(ds)[source]
Bases: BaseIOHandler
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io_iter(chunks, fields: list[tuple[str, str]])
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peek(grid, field)
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preload(chunk, fields: list[tuple[str, str]], max_size)
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push(grid, field, data)
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yt.frontends.gamer.io.grid_sequences(grids)[source]
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yt.frontends.gamer.io.particle_sequences(grids)[source]