yt.frontends.gamer.io module

class yt.frontends.gamer.io.IOHandlerGAMER(ds)[source]

Bases: BaseIOHandler

io_iter(chunks, fields: list[tuple[str, str]])
peek(grid, field)
preload(chunk, fields: list[tuple[str, str]], max_size)
push(grid, field, data)
yt.frontends.gamer.io.grid_sequences(grids)[source]
yt.frontends.gamer.io.particle_sequences(grids)[source]