yt.frontends.gamer.io module

class yt.frontends.gamer.io.IOHandlerGAMER(ds)[source]

Bases: yt.utilities.io_handler.BaseIOHandler

peek(grid, field)
pop(grid, field)
preload(chunk, fields, max_size)
push(grid, field, data)
yt.frontends.gamer.io.grid_sequences(grids)[source]
yt.frontends.gamer.io.particle_sequences(grids)[source]